Motor scooter
13,858 triangles

The breakable props of Neon Alley, the rainy night-market world of Breakable.js, our open-source destruction library for three.js: a motor scooter, a hawker cart, a wheelie bin, a plastic crate and two crate stacks with PBR maps at real-world scale, plus pre-fractured versions of the scooter, bin and crates.
13,858 triangles
17,724 triangles
15,838 triangles
7,919 triangles
10,240 triangles
124 triangles
650 triangles
616 triangles
3,354 triangles
These models come from one of our open-source games and keep its MIT licence: use, change, combine and share them in any project, commercial or not, as long as the MIT notice in LICENSE.txt stays with copies of them. They download free with a verified account and don’t use your download allowance. The 3D preview is for evaluating a model.
The scooter, hawker cart and wheelie bin began as GPT Image 2.5 concept images and became textured meshes through Tripo P2 image-to-3D, both on fal; the plastic crates are procedural, their geometry and textures written by a numpy script. Breakable.js's own Blender scripts then welded, decimated, turned and scaled each to real size, and each pre-fractured version is cut from that mesh by a Blender Voronoi script, with no further generation. Before publication every model passed Khronos glTF-Validator, a Godot 4.7 import check and our web budgets: at most 20,000 triangles and 2.5 MB per GLB, the base at the origin and the size the game lists. Some game jams and stores do not accept AI-generated assets, so check their rules before you use them there.